Thursday, February 25, 2016

Unreal Engine 4 Shader tests images

Some images of materials from previous posts











Unreal Engine 4 Car Paint shader WIP

Car Paint shader (work in progress) in Unreal Engine 4.

Unreal Engine 4 Iridescence, Think films shader

Created in HLSL and also in Unreal Engine material editor nodes. Also, worked on displacement and normals in this material.



With different settings



Unreal Engine 4 some shaders tests

Worked on Christmas Ball shader, simple test


Translated my RSL Beckmann shader to HLSL (roughness input is a noise texture)

Tuesday, February 23, 2016

3d-stereoscopic-shader-for-autodesk-maya

http://www.andrewhazelden.com/blog/2012/04/domemaster3d-stereoscopic-shader-for-autodesk-maya/

http://www.andrewhazelden.com/blog/free-downloads/